![]() ![]() They’d be one in the same in every lexicon on the planet if it were humanly possible. ![]() That’s enough kick to send a dart flying at over 97km per hour when launched, and enough to make a human target regret ending up this sentry’s laser targeting beam. Instead of using compressed air to fire foam darts, each blaster uses a flywheel made from a quadcopter electric motor spinning at 25,000 revolutions per minute. When a target is detected, the turret can automatically open, deploying a set of four Nerf-like blasters as its side extend, which have about 20 degrees of movement in all directions. That’s a little under two solid weeks of non-stop extruding. You’ll also need to know the ins and outs of 3D printers, and be extremely patient as creating the various parts alone took over 300 hours of 3D printing. It’s taken about six months to create the turret featured in this video, and it requires skills in everything from mechanics, to electronics, to even programming to get it all working perfectly. Using the “making of” breakdown that Yvo de Haas has posted on, which includes download links to all of the source files, you can theoretically build one for your own laboratory or office, but it’s not as simple as assembling a Lego set. Save for most of the electronic parts that give this sentry its autonomous capabilities, which include an Arduino Mega and a Raspberry Pi, almost every last component in this build was created using a 3D printer. Instead of live ammo, however, this 3D-printed replica blasts Nerf darts at unsuspecting lab intruders or escapees. No, sadly not the actual portal-making gun, but the autonomous robotic turret sentries that can identify and dispose of targets. About Us For more information about Kotaku Australia, visit our about page.It’s taken a little over 12 years, but one of the amazing technologies featured in the game Portal has finally been recreated in real life. Technical Something not looking quite right? Contact our tech team by email at office AT. Advertising To advertise on Kotaku Australia, contact our sales team via our advertising information website. Contact Editorial To contact our editors, email tips AT or post to Kotaku Australia, Level 4, 71 Macquarie St, Sydney NSW 2000.Essentially, we take the mess of info coming out… Got a game you think we should be looking at? Contact or send it to: Kotaku AustraliaLevel 4, 71 Macquarie StSydney NSW 2000 So, uh, what exactly is this ‘blog’ thing? We’d love to say it’s some magical technology developed in secret by Thomas Edison parallel to his work with electricity, but it wasn’t. If you’d like to contact Kotaku with suggestions, comments, or product announcements, you can email us at Kotaku Australia is published by Allure Media in association with Gawker Media. Sure, you could mosey over to the US site, but you’d miss out on all the juicy gaming goodness that’s relevant – and important – to you. The Australian edition of Kotaku is focused on taking all this fantastic news and crafting it into a tasty treat for all you Aussies and Kiwis. Whether it’s the latest info on a new game, or hot gossip on the industry’s movers, shakers and smashers, you’ll find it all here and nicely packaged at Kotaku.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |